FR Apply to playtest

The game

One room. Nine games. Unlimited documentary evidence.

Top Slop is a shared-screen party game for 2–8 players. The host puts the game on a TV or laptop. Everyone else joins from a phone. Each game turns live-generated images into a different social weapon: a forgery, a disguise, a clue, a false memory, or a very public misunderstanding.

Apply to playtest

Trailer in production — write to press@topslop.ca for early footage.

At a glance

Players2–8; some games are best with 3 or 4+
FormatOne shared host screen plus one phone per player
LanguagesEnglish, Canadian French, Spanish, and Brazilian Portuguese; English voiceover with captions in every supported language
Session lengthA short single game or a custom multi-game night
ContentLive AI-generated images, player-written text, and optional player photo uploads
AgeNot yet rated. The private alpha is intended for players aged 16 and older.
PlatformsPrivate alpha in modern desktop and phone browsers. Final commercial platforms and storefronts have not been announced.

How a night works

One scoreboard remembers everything.

Choose a curated run or build one from the full shelf. Games play back to back on one cumulative scoreboard, so an early lead can become an increasingly expensive memory. The host can tune the order and length before starting. Between games, the room stays together—same players, same scores, new reason to object.

Top Slop cumulative score graph in English

Nine ways to misuse the same machine.

The nine games

What players need

A screen, a phone each, and a certain amount of trust.

  • A shared TV, monitor, or laptop screen.
  • A supported host device and valid copy or alpha invitation.
  • One modern phone browser per player.
  • A stable internet connection for live image generation.
  • Optional access to the phone’s photo library or camera for photo-based games.
  • Enough trust to hand your friends three photos and ask them to locate the fake.

AI and human authorship

Generated live. Designed by people.

Top Slop uses generative image models during play. Player text and, in some modes, player-supplied photos are processed to produce new images for that room’s game. The generated result is intentionally uncertain: interpreting it, exploiting it, and deciding what it means are the game.

The game’s systems, mode concepts, rules, writing, visual direction, interface, scoring, sound direction, and curated source material are created by the Top Slop team. Generated images are identified as such. Read the privacy policy for where inputs are processed and how long data is retained.

Questions

Is Top Slop a collection or one game?

It is one party game containing nine modes that can be played individually or assembled into a continuous session with one scoreboard.

Does every player need to buy it?

No. During the private alpha, the host needs an invitation; invited players join from their phones at no charge. Commercial purchase rules will be announced with the storefronts.

Do players install an app?

Players currently join through a phone browser. The final storefront and platform wording is not settled, so this answer will be confirmed before launch.

Does it work remotely?

Top Slop is designed first for people sharing a room. We are not promising remote or streaming support until its experience and moderation controls have been tested.

Are uploaded photos kept?

Room images are designed to expire after the room lifetime, normally within four hours. The privacy page carries the retention table.

Can children play?

The private alpha should be treated as 16+. The final minimum age and storefront rating will be published once moderation, privacy, and consent requirements are settled.

When is it coming out?

The release date is to be announced.

Private alpha

Your next game night could use evidence.

Top Slop is in a limited private alpha. We are inviting small groups to play complete sessions and tell us where the evening bends or breaks.